GOALS
This paper describes the processing required for obtaining a realistic audible sound reproduction and how to perform good listening tests.
The basic tool is a convolution procedure between “dry” music and the impulse responses measured (or numerically simulated) of a theatre
The overall process is usually known as “Auralization”, and traditionally it was performed through the binaural technology (headphones reproduction)
Here the process is generalized to many more loudspeaker-based reproduction systems:
Stereo, Binaural, Stereo Dipole, Dual Stereo Dipole, Ambisonics, Ambiophonics.